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Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.
I recommend you look into these changes and try to get onto the latest version of websocket-stream.
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Hello lovely humans,
websocket-stream just published its new version 4.0.0.
This version is not covered by your current version range.
Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.
I recommend you look into these changes and try to get onto the latest version of websocket-stream. Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.
Do you have any ideas how I could improve these pull requests? Did I report anything you think isn’t right? Are you unsure about how things are supposed to work?
There is a collection of frequently asked questions and while I’m just a bot, there is a group of people who are happy to teach me new things. Let them know.
Good luck with your project :sparkles:
You rock!
:palm_tree:
GitHub Release
The new version differs by 22 commits .
a2c7227
Bumped 4.0.0.
23e8292
Merge pull request #112 from maxogden/better-writev
eee420e
Bumped tape to 4.6.0.
cc1ab92
Use safe-buffer also in tests.
c9312bd
Use safe-buffer in place of new Buffer.
073a2cc
readme for writev.
2b08f9d
Implemented writev.
dc39271
Correct perMessageDeflate.
372725d
Readme update for ws v2.
d6dff7a
Removed support for protocols regression.
138605d
Bumped ws to v2.0.0.
92871eb
Bumped v3.3.3.
8fa142f
Added strict mode.
9a57b44
Merge pull request #104 from geometrybase/master
a30c260
Update stream.js
There are 22 commits in total. See the full diff.
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