Open maradotwebp opened 3 years ago
This will probably cause licensing issues because of distribution. There would have to be proper credits for each individual mod.
Hm. You mean proper credits as in a modlist.txt,or proper credits as lookup the license on how each mod can/should be distributed? How does Curseforge handle this with server packs then?
Imo for now I would just offload that responsibility to the users themselves, since they are the ones distributing the mods.
I agree that offloading it to the authors is the best option.
As far as I know, CurseForge is including that in their ToS. The serverpack is hosted on CurseForge. Therefor you are only allowed to include CurseForge hosted mods in it which solves the licensing problem.
Exporting the *.jar
s to a folder without a .zip would be useful too.
PAX is currently only able to export Curseforge-compatible modpacks with the
manifest.json
. Exporting to a .zip that contains the*.jar
s directly would also be very nice.