marcelb / GodotSSRWater

Godot SSR Shader that also supports transparency and fake refraction
MIT License
61 stars 4 forks source link

missing reflections #6

Open ianmckenna87 opened 3 months ago

ianmckenna87 commented 3 months ago

no reflections observed when running demo project in 4.3 RC1

azimuthdeveloper commented 3 months ago

I wonder if this could be related: https://godotengine.org/article/introducing-reverse-z/

azimuthdeveloper commented 3 months ago

I opened a PR for this: https://github.com/marcelb/GodotSSRWater/pull/7