Closed joaomcarlos closed 8 years ago
Well, Int32.MaxValue is bigger than the default value for the buffer size, which is 8192 bytes. But if I recall correctly, it is/was a 'fix' for really big ban lists.
Closing for now since it has been almost 2 years and never got a word about someone else running in to the same problem.
If line 68 :
Is commented out, this stops happening.
I get this on Unity editor, in MacOSX, I am not sure where this problem comes from however.
Is there any reason why this value is assigned by you and not default?
PS: I have had this in the past and I just commented out the line, while forgetting to report it, so I am reporting it now :)