marcincichocki / breach-protocol-autosolver

Solve breach protocol minigame in second(s). Windows/Linux/GeForce Now/Google Stadia. Every language.
MIT License
67 stars 4 forks source link

Breach Protocol Autosolve Bug #389

Closed Arbiter1479 closed 5 months ago

Arbiter1479 commented 5 months ago

Describe the bug

Hello, I've been using this mod for quite a while and it worked mostly fine. However, recently I started encountering issues with the automated process. Running analyse or auto solve tells me that an error has occured while trying to gather data.

When I attempted to recalibrate, the software is able to see all the numbers correctly but still is unable to solve.

I have tried:

To Reproduce

  1. Have main mission "Disasterpiece" be active
  2. Go to the terminal outside of the old power plant in Charter Hill. A netrunner can be seen sitting in front of the television with the terminal on it's right
  3. Attempt to jack into the terminal
  4. Use autobreacher
  5. Error will proc

Expected behavior

Autobreacher was expected to solve breach protocol.

Software information

Additional files Breach_Protocol_Autosolver_2024-02-18_20-28-46 Sun Feb 18 2024 20 23 49 GMT+0800 (Singapore Standard Time) Cyberpunk2077_2024-02-18_20-24-15 Cyberpunk2077_2024-02-18_20-24-25 bpa-snapshot-1ca78172-410e-4f49-b766-08d95beaec2e.zip

marcincichocki commented 5 months ago

@Arbiter1479 Please try to set fixed threshold for daemons. 140 works for me.

As a side note, in the re-calibration screen you can click on the navigation in the header and it will show you different fragments and their validation status.