Closed marcjmcdougall closed 9 years ago
For some reason, using the AssetManager prevents certain sounds from playing even though they have been loaded through the AssetManager class (100% loaded).
This needs to be fixed prior to launch, and should fix issue #12 .
This will likely be accomplished by implementing a SoundManager.
For some reason, using the AssetManager prevents certain sounds from playing even though they have been loaded through the AssetManager class (100% loaded).
This needs to be fixed prior to launch, and should fix issue #12 .