marcjmcdougall / zombie-bop

A simple mobile game developed within the time constraints of 8 hours in Starbucks!
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Sound assets do not play after loading asynchronously on Android #23

Closed marcjmcdougall closed 9 years ago

marcjmcdougall commented 9 years ago

For some reason, using the AssetManager prevents certain sounds from playing even though they have been loaded through the AssetManager class (100% loaded).

This needs to be fixed prior to launch, and should fix issue #12 .

marcjmcdougall commented 9 years ago

This will likely be accomplished by implementing a SoundManager.