marcjmcdougall / zombie-bop

A simple mobile game developed within the time constraints of 8 hours in Starbucks!
0 stars 0 forks source link

Should never activate same container that was just "bopped" #34

Open marcjmcdougall opened 9 years ago

marcjmcdougall commented 9 years ago

Currently, the same container that was bopped can be activated again immediately. This should not happen.

marcjmcdougall commented 9 years ago

Reopening as this issue is not resolved as the game speed increases.

marcjmcdougall commented 9 years ago

This is happening when the re-spawn rate of a new container is instant. Since activation no longer occurs on collisions, when all other containers have been activated already, the game instantly activates a new one.

To fix this, I need to simply put some sort of "cool down" on each container.