Closed marcjmcdougall closed 9 years ago
Currently, the "splat" sound plays when a heart is lost, but a user isn't shown why this happens.
Instead, we need to display a heart object with a minus sign in front of it floating out of the tunnel when that container provokes a loss of a heart.
Currently, the "splat" sound plays when a heart is lost, but a user isn't shown why this happens.
Instead, we need to display a heart object with a minus sign in front of it floating out of the tunnel when that container provokes a loss of a heart.