marco-calautti / Rainbow

A texture format converter for different consoles' graphics formats.
GNU General Public License v2.0
83 stars 8 forks source link

Can't open any file other than TIM2 #7

Open Vladabdf opened 7 years ago

Vladabdf commented 7 years ago

I see that there are other supported file types, but none of them can be opened. Only TIM2. 2017-08-22_07-10-26

marco-calautti commented 7 years ago

Can you please send me the TPL files your are not able to open? Have you tried only with TPL files? I am able to open NUT, TPL and other formats without issues. It is likely your TPL files are some variants my tool does not support.

-EDIT- Dumb question. Have you downloaded the dev build from the main page? The one in the release page is a very old one.

marco-calautti commented 7 years ago

P.S. Rainbow only supports GameCube TPL files, and not Wii's ATM.

Vladabdf commented 7 years ago

Actually, I compiled your program myself, though I have tried the dev build as well. The TPL file I tried opening was from Star Fox Adventures, a GCN game. I'm including one of the TPL files from the game. 0000A5B4.zip

marco-calautti commented 7 years ago

It Works perfectly on my system: screen I used the latst dev build. I also compiled a new release based on that. You can find it in the release page as version 1.1.That's definitely something wrong with your system. The TPL you sent me is working fine on my end.

Brian151 commented 7 years ago

Just adding a tidbit. I sadly can't remember the tool's name, though. (or link) Fairly recently (within a few years), a tool to crack a majority of the SFA resource files actually has been made.

IDR if t deals with .TPL, tho Think it just specially handles Rare's custom stuff

I just wish people would quit defaulting to Maya formats on 3D stuff... >.>

Brian151 commented 7 years ago

alright, just in case this is of any interest: http://www.starfox-online.net/forums/topic/12160-adventures-model-ripper-update-v041/

Since you mentioned SFA

Vladabdf commented 7 years ago

Sorry for the late responses. I don't use Github often. @marco-calautti Strange that it doesn't work for me though, because again, TIM2 works flawlessly. I've tried a clean install of Windows and no dice. I don't use antivirus either, so I know that's not blocking the program in any way.

@Brian151 I have no interest in models or their textures in particular. I've been to that site, and it seems to only be good for those. That being said, I have tools that are able to dump and decrypt all textures of SFA, yet Rainbow just seems unable to open them for me. Really bizarre.

marco-calautti commented 7 years ago

It is a very strange behaviour. The only thing I can think of is the .NET Framework you are using. Rainbow requires .NET Framework 4.0 as a minimum requirement.

Are you sure you extracted both the exe and the dlls before running the app? It might be that you just run the exe from the zip, and for some reasons it is using an older (cached?) verion of the dlls.

Vladabdf commented 7 years ago

As mentioned earlier, I compiled the program myself. The .dll files are definitely present. In addition, I'm on Windows 10, so .NET 4.0 (and I believe 4.5.1) come preinstalled with the OS, so that's not the issue either.

marco-calautti commented 7 years ago

Since you are able to compile it yourself, can you put a breakpoint on this line and run the App through Visual Studio's Debugger? I would like to understand what causes the code to reach this line.