Open GoogleCodeExporter opened 9 years ago
The example you mentioned seems to be hierarchical animation, which is hard to
support in Jsc3d for the lack of an object hierarchy in its implementation. As
you can see in Jsc3d, all the meshes are placed plainly under a scene object.
It neither adopts a scenegraph structure nor has attached matrices for each
mesh, which is key to hierarchical animation.
In contrast, MD2 is based on keyframe animation. It can be easily applied in
Jsc3d by simply replacing content in vertex buffers frame by frame.
Original comment by Humu2...@gmail.com
on 8 Mar 2014 at 12:42
Original issue reported on code.google.com by
shanedav...@gmail.com
on 8 Mar 2014 at 7:13