Closed rsevero closed 10 months ago
My bad. It is working.
Unfortunatelly this is another issue that is erratic. Tested it yesterday, before going to the cave. It was ok. Inside the cave started to have this issue again.
I am trying to identify what events makes this behaviour to start. I already know that closing TopoDroidX AND forcing it to stop in Android makes it stop.
With this file with TopodroidX 6.2.35 and a BRIC4 I have 2 issues:
Only with bric4 or also with distox2 ?
Only with bric4 or also with distox2 ?
The tests that failed were with a BRIC4 for sure but the distos that where around in the expedition just left so I can't be sure if it is restricted to the BRIC or not.
there was an error: the setting did not apply at tester level - while it should apply only at tester level :-)
in order to check with 6.2.35 try level expert.
It worked on level expert. When I came back to tester it kept working.
possibly fixed in v. 6.2.36
the leg-only refresh is a tester-level setting and it should be ignored at lower levels.
it could not be reproduced. closed by lack of further feedbacks
Describe the bug No matter how I set "Config > Custom settings > Sketching > Legs-only refresh" option, the drawing is only refreshed when a new leg is received. It would be great to have the "refresh on all new data" option working.
To Reproduce Steps to reproduce the behavior:
Expected behavior With "Config > Custom settings > Sketching > Legs-only refresh" off the drawing should be refreshed on all data received, even only splays.