Great library! This is making reprojection almost seamless.
I'm not sure if this is a support request or bug, but when I skip the color property on the material, the default unprojected texture is white. Is there a way to make this default to transparent? Should/could it be transparent if color in ProjectedMaterialParameters is undefined?
Great library! This is making reprojection almost seamless.
I'm not sure if this is a support request or bug, but when I skip the
color
property on the material, the default unprojected texture is white. Is there a way to make this default to transparent? Should/could it be transparent ifcolor
in ProjectedMaterialParameters is undefined?