marcrobledo / savegame-editors

A compilation of console savegame editors made with HTML5 technologies.
https://www.marcrobledo.com/savegame-editors/
Other
1.11k stars 229 forks source link

ToTK: Feature request: Add Start of game cutscene Master Sword. #208

Closed ApacheThunder closed 1 year ago

ApacheThunder commented 1 year ago

A exploit was recently found where you could obtain the Master Sword you start the game with during the starting cutscenes. The save editor shows this sword as "Weapon_Sword_077" and has the correct icon. However currently can't assign a new weapon slot to this sword and it's lost if you select and change it in the editor.

I request that this item be cataloged and added as a selectable item in the save editor. While this weapon can't be fused with stuff and has a base power of 30, it is unbreakable and unique from the Master Sword. (you can drop the weapon too so it's not stuck in your inventory like the real Master Sword) It also can do the sword beam even if you aren't at full HP. It is also a unique weapon and won't conflict with the other Master Sword you are supposed to obtain later in the game. While it can be dropped unlike the other Master Sword you can't upgrade it via Rock Octorocks or display it on a weapon rack at Link's house. :(

I have a save that has this weapon in my inventory if you need a reference for the item ID:

progress.txt

(rename txt file to zip file to extract progress.sav containing this weapon in inventory)

I also assume anyone could have submitted a save from the start of the game as well to provide a reference for this weapon since it's confirmed that it's use-able outside of the area you were intended to use it in. :P

marcrobledo commented 1 year ago

Weapon_Sword_077 has been added to the item list!