marcrobledo / savegame-editors

A compilation of console savegame editors made with HTML5 technologies.
https://www.marcrobledo.com/savegame-editors/
Other
1.11k stars 229 forks source link

TOTK Request: ability to clear/repair autobuild history #226

Closed thecyberwitch closed 1 year ago

thecyberwitch commented 1 year ago

It looks like certain cheats will break Autobuild (presumably by corrupting Autobuild history).

There's a "fix up" cheat which does seem to work, but it's a bit fiddly and seems to require clearing the favourites list which could mean losing quite a bit of data.

It'd be great if the save editor tool had a repair functionality which could repair this corruption. Ideally this would preserve favourites and either delete all history items, or delete corrupted history items if this is detectable. If that's not possible, being able to clear/remove items from the history and favourites would make this process more convenient to deal with.

[Auto Build Fix (v1.1.0)]
04000000 02393718 B828D92A
04000000 02393718 14985A7A
04000000 049AA100 52807001
04000000 049AA104 B828D92A
04000000 049AA108 1767A585
soul00777 commented 1 year ago

Is it possible to share the blueprint by editing the save file?

thecyberwitch commented 1 year ago

slot_00_not_quite_broken.zip I wanted to attach a fully broken save, but autobuild seems to work on all the saves i have available. The attached save does still have some broken history items and it would be nice to be able to purge them still.

thecyberwitch commented 1 year ago

@soul00777 the save editor as it is right now has no Autobuild functionality. You should request the ability to import/export autobuild history as a separate feature request as it's a really good idea and I wouldn't like to see it lost in the discussion of my particular issue.

thecyberwitch commented 1 year ago

@soul00777 someone just requested the same thing you're asking about in #228

marcrobledo commented 1 year ago

Cheats manipulate memory in real time, which means, it can break other things in-game. Be careful with that. I am so sorry but, unfortunately, it would take time to do some research in order to fix glitched savegames (that have nothing to do with the savegame editor).

Shideravan commented 1 year ago

It looks like certain cheats will break Autobuild (presumably by corrupting Autobuild history).

There's a "fix up" cheat which does seem to work, but it's a bit fiddly and seems to require clearing the favourites list which could mean losing quite a bit of data.

It'd be great if the save editor tool had a repair functionality which could repair this corruption. Ideally this would preserve favourites and either delete all history items, or delete corrupted history items if this is detectable. If that's not possible, being able to clear/remove items from the history and favourites would make this process more convenient to deal with.

[Auto Build Fix (v1.1.0)]
04000000 02393718 B828D92A
04000000 02393718 14985A7A
04000000 049AA100 52807001
04000000 049AA104 B828D92A
04000000 049AA108 1767A585

I need this! There's a version of this code for latest update? 1.1.2

Shideravan commented 1 year ago

Isn't possible just to clear all the history and favorites in autobuild? The main issue is that can't be done in the game directly (there's no way to "delete" an entry in autobuild history) That can be surely used for anyone who wants to return the autobuild for the status just after get the autobuild ability. The research can't be easier: just compare a savegame with all the history slots complete with a new savegame or a savegame just after get the autobuild ability.