Closed marcrobledo closed 1 year ago
I have around 44000 of the save file hashes => gamedata properties resolved. if i can provide them somehow. I'm not sure exactly how you would want them. I have the raw internal names for most of the flags. but they are not very user friendly.
I have a 100% complete save if you need it for testing?
I have around 44000 of the save file hashes => gamedata properties resolved. if i can provide them somehow. I'm not sure exactly how you would want them. I have the raw internal names for most of the flags. but they are not very user friendly.
Sure, that sounds quite helpful!
I have a 100% complete save if you need it for testing?
Could be useful too as long as it's legit and no other hacking was involved (as some cheats alter undesired flags).
Everything is legit except weapons. They were modified using your editor to have extra Durability. All Caves actually explored and beat bubbulfrogs in. All Medals earned by actually finding the monsters and defeating them. All quest done by me All Shrines done by me All Light Roots done by me Everything was done by me in alil over 80 hours All meals made by me All clothes found in game And so on
And... it's up!
The Master Editor has now thousands of flags and variables to edit! Thanks to the work of @McSpazzy and @MrCheeze
@marcrobledo Have you or anyone else attempted to start documenting the flags for quests/shrines?
I am interested in doing so, but it would be super helpful if I could get maybe an excel spreadsheet of all of them.
Further than that, being able to do a side-by-side comparison between two saves to see what has been newly ticked would go a long way to being able to quickly ID things. Or even just being able to sort on the master editor page by checked/unchecked flags, even.
This morning I was playing around with it to see which events corresponded with individual quest tracking events and which dungeon numbers corresponded to which shrines.
Anyway, would love to help as I enjoy this kind of repetitive work.
Added hundreds of new known hashes thanks to @McSpazzy and @MrCheeze latest findings!
At this point, no one has complained about the Master Editor so we can consider it stable. Closing the issue.
@marcrobledo Have you or anyone else attempted to start documenting the flags for quests/shrines?
I am interested in doing so, but it would be super helpful if I could get maybe an excel spreadsheet of all of them.
Further than that, being able to do a side-by-side comparison between two saves to see what has been newly ticked would go a long way to being able to quickly ID things. Or even just being able to sort on the master editor page by checked/unchecked flags, even.
This morning I was playing around with it to see which events corresponded with individual quest tracking events and which dungeon numbers corresponded to which shrines.
Anyway, would love to help as I enjoy this kind of repetitive work.
That sounds like a titanic task! I'm not interested on that myself and I cannot promise I would add customized labels to the master editor, but if you are still interested, here are some users that are trying to achieve this.
The BOTW Master Editor is back at last!
It allows you to modify single flags and values manually. I've added korok, shrines, etc flags, so you will be able now to choose all but one shrines if you want to complete the shrine quest.
Speaking of quests... I've also added (all?) flags for game events (quests and sidequests). These are not documented yet, feel free to toy with them. But beware of editing those, as it might break your story progress.
The Master Editor might grow with more values as more research is done.
If you want to contribute and identify the undocumented hashes, all data you need is in
zelda-totk.hashes.csv
, all PRs with changes will be welcome!