marcrobledo / savegame-editors

A compilation of console savegame editors made with HTML5 technologies.
https://www.marcrobledo.com/savegame-editors/
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TOTK hashes question #395

Open igoticecream opened 1 year ago

igoticecream commented 1 year ago

Hi.

In the MainField.hiddenkorok.byml there's a korok entry with id 10035618609325695840 and i see that you map that id to a hash 3cb982aa in zelda-totk.hashes.csv: 3cb982aa;Enum;KorokCarryProgress.10035618609325695840. That way you can know the coords of a korok and know if it was found in game.

I was wondering how exactly are you parsing an id of a korok to a hash. I would appreciate it if you let me know about this process. Thanks