marcussacana / CatSceneEditor

CatSystem2 String Editor
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[ShinKoihime Musou :Ryuuki no Taimou] Extract script into .txt and compile more easily #3

Closed tbhoang12 closed 3 years ago

tbhoang12 commented 3 years ago

hi,can you make your tool extract the script .cst files into .txt file and then repack back more easily ? Because when i'm trying to translate with your tool default editor ,it's so tiny and inconvenient .If I can edit the script with .txt file using Notepad++ or something it would be better o/ ShinKoihime Premium6_22_2021 , 5_56_41 PM

The game i'm trying to TL [(https://vndb.org/r71356)] When i'm hooking the game to read with Textractor , it said the game engine is Catsystem3 not CS2 ,so if you can please update your tool SKMK files here in case you want to test

P/s: If you can re design your tool UI to become more user-friendly and not just a bunch CMD windows commands it would be great ,because translators like me don't have any tech skill what so ever ,thanks in advance o/

marcussacana commented 3 years ago

Done years ago in the SacanaWrapper.

tbhoang12 commented 3 years ago

when I extract update01.int using Garbro tool, it gave me a .fes file and one BindingData.khe (which I know contains images files for UI in-game)

But I can't find any tool online that can extract this BindingData.khe file into .hg3 image files of Catsystem2. Do you know how to ? Binding Data SKM new6_22_2021 , 5_58_54 PM

marcussacana commented 3 years ago

I Never saw this format before