Closed 0xh3LL0 closed 7 years ago
I think he change the engine because the space is a problem sometimes... in the circus all string bytes have 0x20 decremented, and the " " (yes, space) is exactally 0x20, And now, with the encryption 0x20-0x20=0x00.... And 0x00 = String End "Flag", so isn't possible put space in some builds of this engine, others builds have the $ replaced to space when run... I think this is the reason to change the engine. About the half-width... is shift-jis... SJIS contains by default half-width chars... or are you talking about the monospaced font?
maybe something like that, here is the example i did with fortissimo exa, when i type "ABCDEFGH" with half-width font, it appear as "A C E G", yes with the "space" between them, and the B, D, F, H are missing? does this problem appear as well on da capo 3? or is it not?
I don't have the Da capo 3 here, but with D.S works fine. Try launch the game with this executable DSAO.zip
thats great! but too bad that i cant play any game at the moment cause my drive is broken, and i'm on the way to recover it... however, here is both fortissimo script, will you take a look at it?
I think the script will not help, maybe is needed modify the game executable, if you have lucky maybe other game executable can run this game? like that dsao i upload in the comment above...
Test and say-me the results after...
okay, i'll get the result tomorrow... thanks!
okay, here is it... circuseditor did nothing when i load the MES file https://i.imgur.com/YfPXvIf.png
and this one is my test with fortissimo_exa_text (which is not compatible with da capo 3) at the first line, the text is typed in full-width, resulting bigger text, and took much place, also the text is cutted (unless i put the line-breaks) and the second line, i put the same text as above in a half-width (english), but as you can see, it just appear as "T E" the "H" and the rest of the text is missing... https://i.imgur.com/Kt9jWD3.png
i have tried with your attached dalsegno exe, but it did nothing...
btw, this is the directory structure, same as circus games, right? https://i.imgur.com/OXDTa0v.png
Okay, i have added initial support to both games, he can miss some dialogs, if you found any line missing, write to me the line (i don't know japanese) and i will try give a look.
About the problem with ascii letters, maybe you need a hack in your team to modify the engine.
okay, here is it... the MES is editable now https://i.imgur.com/WMcEnxV.png but this problem is remain, some text still missing... https://i.imgur.com/nliTbgl.png
Test this line:{ /The quick brown fox jumps over the lazy dog}
here is the result...
{ /THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG} or { /THE QUICK BROWN FOX JUMPS OVER THE LAZY DOG} https://i.imgur.com/tHf4F5r.png
{ /the quick brown fox jumps over the lazy dog} or { /the quick brown fox jumps over the lazy dog} https://i.imgur.com/OCxOBcT.png
Looks the engine really don't support non-monospaced fonts... Without download the game i can't have sure of what is the problem, srry...
nope, its okay, maybe the newer adv32 engine updated with english font support (like in the dal segno does), btw, thanks for your time, i'll close it anyway...
i have da capo 3 x-rated japanese release, and i have not try it yet, but does it support half-width font (english)? and will this support another circus based games as well, e.g fortissimo exa/exs?
here is why i'm asking this, as we know that mangagamer release the da capo 3 with unity engine, and they using bgi/ethornell for da capo 1 & 2... why are they doing that? probably, they aware that adv32 doesnt support half-width font... why i know this, because i already tried with fortissimo exa, unless it use full-width font, it wont load...