Open 0xh3LL0 opened 6 years ago
Yes, but keep in mind this method isn't compatible with all games, I will take a look anyway.
No, will keep open, maybe someone try ask the same question.
lol, okay...
Hi marcussacana! How about text tool to A Clockwork Ley-Line: The Borderline of Dusk .DAT http://zenhax.com/viewtopic.php?p=30912#p30912?
@makc-ar you want a tool to rewrite the clockwork script? I think i can try, but you have already tested this? https://github.com/marcussacana/Specific-Games/blob/master/A%20Clockwork%20Ley-Line%20The%20Borderline%20of%20Dusk.rar
--edit Softpal Dat Editor Added, You can use my https://github.com/marcussacana/UnisonShiftManager or if you don't want build: https://github.com/marcussacana/SacanaWrapper/releases (install the plugin using the PMan.exe)
Thanks a lot marcussacana!
@imKota To the koiken otome I just did a custom font patch, is what you want?
Yeah, the arc_conv did the work. I just needed force a custom font to translate to my lang.
I don't remember, long time ago... but probably is in the formats.txt of the arc_conv
Well, in the true is ready, I just don't published it.
@imKota
See the Gothic Modded.ttf mapping using any other modded version that use this font too, they have the same mapping
@marcussacana thanks!!
Provide me the AdvHD.exe and Rio.arc of all games and I will do when I can, but you will need test it, I don't plan download the entire game to test here.
@imKota I will need of all .dll files in the game directory too, upload it.
If you buyed i'm sure they will support you if you ask, I had no idea what is the cause of the error, I don't know about this engine and game... The error log is basically empty too.
@imKota Looks like I will need download the entire game. send me links of the same version used by you to my email ddtank.marcus@gmail.com
@imKota I added support to AutoEngineHook to the AdvHD engine, Download the lastest StringReloads build,
and do this changes in the SRL.ini
TrimRangeMissmatch=false
AutoEngineHook=true
After this rename the SRLx32.dll to d3d9.dll and launch the game.
it's already in my todo list, but i'm waiting the english translation be released.
?
what error?
Exist a tool, which extracts and repacks the files from Tsujidou-san no Jun'ai Road? For menu translations purpose. Already I have the text stuff resolved. Or I can do a request? Example:
What engine? By menu you mean that?
Q: What engine? According to Garbro, seems it's called "non color". Q: By menu you mean that? Nope, I mean all the images from the menu, in game, etc. Like:
I never touched in a game with this engine then i can't help... The SRL is a tool that help translate only texts, not image...
Well well, how Can I help with a crash without any info?
Well, it's shame. Thanks.
And what error?
@marcussacana sorry to bother you here! Just a question, do you know about a tool for YU-RIS engine? Or have you tested SRL with this engine? Tools like yu-ris text replacer are too old.
I know, while is possible use the SRL with the yu-ris, the engine use full-width monospaced characters, this means if we translate he show the text like this: "E X E M P L E", I never tried fix that before, so for me, I don't include yuris in my 'translatable engines' list.
Oh! I see, that's a shame. I know is a problematic engine... Thank you!
And what error?
no dialogs T_T
basically, then don't display any error, the SRL just don't translate the text? if yes, send the log while the 'logall' option is enabled.
strange... he recived some input but... the game crashed or worked?
I think i will need take a look someday then, give a link to the game.
@imKota for some reason the version used of the AdvHD in that game don't use the SysAllocString, and this is the 'injection point' to the SRL, then basically, you can't do a auto-install in this game, just manually... But i'm not with time to do now, if you really need I can do it later...
No idea, I don't know about this engine, But It's safe say 'only manually', the SRL can be auto-installed in very few engines that have a common export before render all dialogues, and this is a 'rare' characterist of a engine, currentlly, I only know about the AdvHD, SoftPAL and ExHibbit
Hey, @marcussacana. A doubt... about Sacana tho... I've extracted the key from a game with ExHibit engine, any way to add it to Sacana?
In the lastest version, you can create a RLDKeys.txt file in the directory with the key in decimal or hexadecimal (using 0x prefix)
Like this?
0xE15BA55E
Yeah, if not work try the plugin directory too
Thanks! Working. Just a detail, is it normal that I can't just drag&drop? It only works with the command line.
sometimes, if the script is a plain text can give error.
I'm trying with .rld and shows "unknown encryption key" via drag&drop, but with command line all ok...
I see, is because the window initialize the process with the wrong working directory (aka CD) and the RLDManager failed to find the RLDkeys.txt, maybe if you put the RLDKeys.txt in the same folder of the script can works...?
Oh! It works, thank you!
What engine?
Hmm, Outdated version of the YU-RIS isn't compatible with the SRL, but if isn't very old maybe I can do something.... But You can expected to wait 2 or 3 months, 2020 I will be less active in the community because of my school.
@marcussacana Hello bruh Can you help me edit the name character and choice in Imouto Paradise 3 (JP version). Thanks first!
my request queue is became bigger in those days, huh
@marcussacana still waiting for my request 🐧
I begin work with the neko exheat, but as allaways, the yu-ris engine is a pain in the ass.
just in case its not bother...