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Bumps filament from
3ca9b9c
to2b620e6
.Commits
2b620e6
fix potential framegraph textures use-after free2aa51db
add texture tagging in the FrameGraph2bbbb7f
Update filament/src/details/Renderer.cpp339e8da
repair the "no buffer padding case"c36dd95
make pushGroupMarker and insertEventMarker null-terminated strings950be94
disabling ResourceAllocator led to incorrect assert3857e37
a handle with a tag would sometime return "no tag"2202b5a
Add support for depth clamp and use it for shadows639b933
Rename customRenderTarget (#8093)6653c6c
fix a typo in RenderPassBuilder::renderFlags()Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show