Added a make reset target to reset the device; good for getting out of bad-states.
gitignore saves (*.srm).
Extended the y-draw to 240, filling up the screen completely vertically.
Added cool sheikah text borders on the left/right. It spells out "gamewatch".
Made it so volume/brightness can only increment/decrement a single step per button press.
Increase the initial brightness (more reasonable IMHO).
Brought over the volume/brightness overlay from retro-go.
Hide the FPS visualization behind buildtime macro RENDER_FPS. Disabled by default.
Added a watchdog; I haven't really tested it, but it should work 🤞 .
Some button remapping:
GNW_START now brings up the inventory.
GNW_PAUSE_SET now brings up the map.
Pressing the power button will now bring up the save screen. If no face button is pressed, and the power button is pressed again, then the gnw will turn off without saving. If any face button is pressed, pressing the power button will just bring up the save screen again.
make reset
target to reset the device; good for getting out of bad-states.*.srm
).RENDER_FPS
. Disabled by default.