Closed CodeToPoem closed 4 years ago
Hi,
unfortunately I don't know any good way to control people in the Gazebo simulation. That is why I used the fake people detection node which simulates a detected person walking on a line. For testing I also used to joystick the robot around and recorded the robot poses and afterwards played them back as fake people detections. Like this you can simulate a person walking along some arbitrary path. You can generally try to translate a keyboard or joystick input to simulated people poses, but I did not implement anything like that. Finally, I saw that the v-rep simulator has some build in people simulation where you can make them walk along a path. Maybe that would be interesting for you?
Best,
Marina
Thanks for advice, and I will learn about the v-rep simulator recently.
And I am using a simulated turtlebot for people simulation in player stage and it works.
Hi!
I have questions about how to control people to move in Gazebo simulation,which makes it easy to test the planner in the dynamic situation.
ps: the people model is set like this in launch files,