WinKeyInputDriver::GetState is executing through if (window()->HasFocus() && is_active() statement a xe::kernel::kernel_state()->title_id() call immediately upon starting xenia, leading to an assertion fail since executable_module_ has not been set yet.
Describe what should happen
If statement only applies when a game has actually been loaded in.
If applicable, provide a callstack here, especially for crashes
Validation
Describe what's going wrong
WinKeyInputDriver::GetState
is executing throughif (window()->HasFocus() && is_active()
statement axe::kernel::kernel_state()->title_id()
call immediately upon starting xenia, leading to an assertion fail sinceexecutable_module_
has not been set yet.Describe what should happen
If statement only applies when a game has actually been loaded in.
If applicable, provide a callstack here, especially for crashes
xenia_canary.zip
If applicable, upload a logfile and link it here
xenia.log