mariocraft987 / bark-coding

A Blockly Based coding language
https://bark.dumorando.com
BSD 2-Clause "Simplified" License
10 stars 18 forks source link

some stuff nms and mariocraft can test #102

Closed rubiidev18alt closed 2 months ago

rubiidev18alt commented 2 months ago

1: these plug-ins for blockly in a seperate repo https://google.github.io/blockly-samples/plugins/theme-dark/test/index.html https://google.github.io/blockly-samples/plugins/continuous-toolbox/test/index.html (this one is for left side 3.0 style toolbox) https://google.github.io/blockly-samples/plugins/workspace-backpack/test/index.html https://google.github.io/blockly-samples/plugins/block-dynamic-connection/test/index.html https://google.github.io/blockly-samples/plugins/field-colour-hsv-sliders/test/index.html https://google.github.io/blockly-samples/examples/interpreter-demo/async-execution.html combine all of these demos into another repo that uses the bark blocks and stuff. 2: blockly xml to javascript (you know what to do) 3: 3 things you wanna do (using the plugin repo) 4: left vertical blockly toolbox Blockly.inject('blocklyDiv', { toolbox: { start: 'end', }, }); 5: making and editing this injection code work in a bark fork

breakfast-for-dinner commented 2 months ago

why do we need so many plugins and bots?

i think our top priority right now should be getting the editor to function correctly

mariocraft987 commented 2 months ago

same

mariocraft987 commented 2 months ago

that just seems like it would ruin bark, plus bark is fine the way it is

dumorando commented 2 months ago

besides why can't you test it yourself if it's your own idea