marissa999 / decky-recorder

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Spiderman Remastered often crashes when recording a clip #33

Open MissingNerd opened 1 year ago

MissingNerd commented 1 year ago

I doubt there's much to fix here but I might as well ask. Doesn't Decky Recorder use the resources usually reserved for Steam stuff and not the ones used by the game? If that's the case why does it crash the game sometimes? Should be linked to it being resource intensive since I've never had the other games crash on me after pressing Steam + Y

safijari commented 1 year ago

There's no such thing as resources reserved for Steam vs the game. They're drawing from the same resources.

It's possible you might be running out of ram. I would recommend trying cryoutilites to make a bigger swapfile and see if you still have crashes.

MissingNerd commented 1 year ago

Oh, guess I misheard stuff about decky. Anyway, I already use the recommended swapfile size by cryobyte33 so I might be out of luck

On Thu, 6 Apr 2023, 17:41 Jari, @.***> wrote:

There's no such thing as resources reserved for Steam vs the game.

It's possible you might be running out of ram. I would recommend trying cryoutilites to make a bigger swapfile and see if you still have crashes.

— Reply to this email directly, view it on GitHub https://github.com/marissa999/decky-recorder/issues/33#issuecomment-1499269290, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKXWW4RGHO4PIR4SNDDHLG3W73P27ANCNFSM6AAAAAAWUSC3CE . You are receiving this because you authored the thread.Message ID: @.***>

safijari commented 1 year ago

This is perplexing though. I had used Spiderman Remastered as a testbed during the development of this feature and never had a crash, but I also run that game on pretty low settings capped at 40fps.

What settings are you running at?

MissingNerd commented 1 year ago

downloadfile(1) downloadfile(2)