Open RealHypnoticOcelot opened 1 year ago
I don't have a good way to do that at the moment.
Hey @safijari I have a question regarding your use of window.SteamClient.Input.RegisterForControllerStateChanges. Does the resulting inputs have any other properties than ulButtons? I'm hoping to find a way to detect the output of key press as its mapped by steam input rather than the what physical button was pressed.
I use desktop mode often to play games on my steam deck, and it would be really nice to be able to set a keyboard shortcut to save a replay with so you don't have to press buttons on the console in order to quickly save something.