Open NolanHewitt opened 5 months ago
Which ones specifically? Only the biped ones I assume?
Yeah, only the bipeds with armor. Namely the Remnant, Dark Sorcerer, and both Forlorn types. Not sure if there's any way to make it so they use the vanilla animations instead of the fresh animations ones, perhaps some kind of override datapack could be made to make them use vanilla ones if it isn't possible to fix the clipping with fresh animations on this mods side.
Yeah I am guessing there is a way, I'll look into it.
Mobs from this mod with armor seem to have clipping issues while using fresh animations. Not sure if there's any way to prevent the animations from being applied to mobs from this mod or if this is something that can be fixed?