Closed marius00 closed 7 months ago
2023-12-28 11:51:16 IsSpaceForItemWithTrue: true 2023-12-28 11:51:16 IsSpaceForItemWithFalse: true
IsSpaceForItem seems to return true regardless.
if (dll_InventorySack_IsSpaceForItem(sackPtr, item, true)) {
LogToFile(L"IsSpaceForItemWithTrue: true");
}
else {
LogToFile(L"IsSpaceForItemWithTrue: false");
}
if (dll_InventorySack_IsSpaceForItem(sackPtr, item, false)) {
LogToFile(L"IsSpaceForItemWithFalse: true");
}
else {
LogToFile(L"IsSpaceForItemWithFalse: false");
}
Solved via bool GAME::InventorySack::FindNextPosition(class GAME::Item const *,class GAME::Rect &,bool)
bool GAME::InventorySack::IsSpaceForItem(class GAME::Item const *,bool)