While the developer can configure things like missile speed, burn force, gravity, the presence of the star, etc... right now the player is unable to configure any of those things. Need to decide what parameters the player should be able to controls and provide a way for the player to configure those options. I am reminded of minecraft's configuration file. Also many games provide a options page with switches and controls the player can set. One could even imaging saving setups. Need to flesh out what the player can alter and the mechanism used to do so.
While the developer can configure things like missile speed, burn force, gravity, the presence of the star, etc... right now the player is unable to configure any of those things. Need to decide what parameters the player should be able to controls and provide a way for the player to configure those options. I am reminded of minecraft's configuration file. Also many games provide a options page with switches and controls the player can set. One could even imaging saving setups. Need to flesh out what the player can alter and the mechanism used to do so.
Reference the discussion in issue #7.