markcox / game-music-emu

Automatically exported from code.google.com/p/game-music-emu
GNU Lesser General Public License v2.1
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VGZ/VGM7z support request #32

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hello,
GME does support VGM format, which is a great thing, but VGM format is usually 
shipped in compressed format such as VGZ (single files compressed in g-zip) and 
VGM7z (archives compressed in 7-zip format). Compression is so usual that 
VGM-only files are the exception, which unfortunately makes VGM playback 
capacity almost pointless.
Are there plans to implement handling of compressed VGM files in the future so 
that GME shows its real power?
Thank you for you feedback.

Original issue reported on code.google.com by aurelien...@laposte.net on 24 Jan 2014 at 11:24

GoogleCodeExporter commented 9 years ago
Oops, I saw Issue #11 a bit too late. Never mind.

I quote the main part of the answer: "they can make use of both GME and zlib 
from that program. Pipe and filter."

Alright there is a way to do it, that's good. But a Howto would be even better, 
because I feel like a hen in front of a toothbrush, and I think I'm not the 
only one. On the other hand, GStreamer is shipped with some softwares as a 
Windows port (Quod Libet, not to name it), and I'm not sure I can pipe anything 
in a M$ OS, so the problem remains the same.

By the way, I just learnt GStreamer may support such files in the future so it 
may solve the problem onece and for all. :)

Original comment by aurelien...@laposte.net on 24 Jan 2014 at 12:52

GoogleCodeExporter commented 9 years ago
Here's the link, you might be interested in case you haven't heard of it yet.

https://github.com/dv1/gst-nonstream-audio

Original comment by aurelien...@laposte.net on 24 Jan 2014 at 12:57