All feature requests will be considered, but not all will be implemented but please don't let that discourage you from submitting more.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Searching through items can be difficult if you are deciding whether something is worth keeping or not. Common items may have special attributes that denote that they are worth keeping that are listed in their AOS attributes. Being able to search for key words would be helpful for deciding whether to toss or keep said items.
Describe the solution you'd like
A clear and concise description of what you want to happen.
I would like a new command to receive the AOS attribute text into a string variable, like labels. Then the player can compare a string to see if the AOS attributes contain the given string to receive a boolean.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Being able to receive the information as a sysmsg would also work, but I have not been able to figure out a workaround way to accomplish this.
Additional context
Add any other context or screenshots about the feature request here.
N/A
All feature requests will be considered, but not all will be implemented but please don't let that discourage you from submitting more.
Is your feature request related to a problem? Please describe. A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Searching through items can be difficult if you are deciding whether something is worth keeping or not. Common items may have special attributes that denote that they are worth keeping that are listed in their AOS attributes. Being able to search for key words would be helpful for deciding whether to toss or keep said items.
Describe the solution you'd like A clear and concise description of what you want to happen. I would like a new command to receive the AOS attribute text into a string variable, like labels. Then the player can compare a string to see if the AOS attributes contain the given string to receive a boolean.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered. Being able to receive the information as a sysmsg would also work, but I have not been able to figure out a workaround way to accomplish this.
Additional context Add any other context or screenshots about the feature request here. N/A