Closed Agoxandr closed 5 years ago
I feel dumb for asking this, but building a .dll file for Unity doesn't work, because Unity says that it has errors and unloads it.
Unloading broken assembly Assets/Plugins/Networker/Networker.dll, this assembly can cause crashes in the runtime
Have you put all dependencies into plugins and set .NET Standard 2.0 as target for Unity?
I think I have, but I was lucky to find a different solution so I might as well close this issue.
I feel dumb for asking this, but building a .dll file for Unity doesn't work, because Unity says that it has errors and unloads it.
Unloading broken assembly Assets/Plugins/Networker/Networker.dll, this assembly can cause crashes in the runtime