The script assumes "Debug" or "Release" and "Win32" or "x64" - when a C++ project does not follow this convention then the files in the dependencies are not automatically copied to the output folder.
See if there is a better way of detecting a debug build. (There may not be one!)
The script assumes "Debug" or "Release" and "Win32" or "x64" - when a C++ project does not follow this convention then the files in the dependencies are not automatically copied to the output folder.
See if there is a better way of detecting a debug build. (There may not be one!)