Closed marouen-lamiri closed 9 years ago
Sorry for the delay, was very busy with projects due and finals.
Here is how we wanted the game's Help to look like. It is basically the same as statistics.
( * ) Steps already performed before writing the Task-breakdown. Reason of my delay are the projects and finals for other courses.
Here is how it looks like:
Let me know if I missed something or for any other suggestions.
This is what i think it should look like, we will need to update it for every new feature we have
Here is how it looks like with all scenes (equipping&MiniMap&mapGeneration&displayHelp.)
Tests # | Inputs | Expected Output | Status |
---|---|---|---|
Display Controls | Press 'h'-key when the Controls-menu is hiden. | Controls-menu displayed. | Pass |
Hide Controls | Press 'h'-key when the Controls-menu is displayed. | Controls-menu hiden. | Pass |
Help menu works fine, 'h' key successfully toggles the help menu. Maybe add 'p' for pausing the game to the menu. Signing off.
As a user, i want to be able to access a Help Menu[SP: 1] [Priority: 5] [Risk: Low]