Closed mistepien closed 2 years ago
3x mode outputs 1280x720 active area with pillarboxes while 4x mode outputs 1280x960. TV aspect ratio should be set to 4:3 for latter but unfortunately not all modern TVs have such option. Generation of a pillarboxed image is more or less a hack that was added for 3x as suitable clocks are available - it's not something that can be used in general.
OK, I got it, thanks anyway for OSSC. But the workaround of that limitation is issue https://github.com/marqs85/ossc/issues/85, Please take a look. Using 4:3 setting in tv conf is awful idea since the input lag is multiplied few times (eg. 2.5x in my case).
I managed to find solution. I will leave it here. Koryu Transcoder + OSSC + C64 (PAL) = 4x and output was awful. Very wide. I had to switch on 4:3 aspect ratio in TV -- but then lag was almost 3 times bigger.
Solution: https://videogameperfection.com/forums/topic/adjusting-aspect-ratio/?sfw=pass1647087581 TV is Samsung QE55Q77A. My setting are not perfect: output is not centered and I got white line on the left, but these are not real issues if you have low lag (10ms).
H. samplerare = 1990 H. synclean = 40 H. backporch = 38 H. active = 1920
I have SNES. If use 4x with Generic 4:3 what I got on tv screen is 16:9. It does not happen in case of 3x.