At some point the hyper es was changed from adding points to perform an extra voxel growth. Although its performance is better, it results are worse for really tight geometry. Therefore I think it would be better to revert the changes to hyper res and make it like it was.
At some point the hyper es was changed from adding points to perform an extra voxel growth. Although its performance is better, it results are worse for really tight geometry. Therefore I think it would be better to revert the changes to hyper res and make it like it was.