martin-azpillaga / M

Data oriented programming language for game developers
https://minim.tools/M
GNU Affero General Public License v3.0
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Vanilla C++ components for Unreal #476

Closed martin-azpillaga closed 4 years ago

martin-azpillaga commented 4 years ago

Convert authoring components to vanilla C++ structs for better control over memory footprint when in performance mode