Open itsez opened 6 years ago
has a good section on collision response https://gamedevelopment.tutsplus.com/tutorials/when-worlds-collide-simulating-circle-circle-collisions--gamedev-769
Might be the most helpful thing yet
https://stackoverflow.com/questions/35211114/2d-elastic-ball-collision-physics
After a week of research/trial and error we are finally able to apply the objects' momentum to each other upon collision. Next up is normal force specific to each type of force of gravity.
https://research.ncl.ac.uk/game/mastersdegree/gametechnologies/physics6collisionresponse/2017%20Tutorial%206%20-%20Collision%20Response.pdf