martinResearch / DEODR

A differentiable 3D renderer with Pytorch, Tensorflow and Matlab interfaces
BSD 2-Clause "Simplified" License
369 stars 23 forks source link

add support for rendering textured triangles without shading #237

Open martinResearch opened 1 year ago

martinResearch commented 1 year ago

at the moment it can be confusing having to use shaded true for all textured triangles, we could add code to rasterized textured triangles without the shading in c++