CalEPD is an Epaper component driver for the ESP-IDF framework with GFX and font support, optional touch interface, compatible with ESP32 / S2 / S3 / C3
This is merely an exercise but is the ground stone of the architecture base. Is my take to refactor a pure C example into a C++ class with methods. This example will remain and be transformed in the IDF version of cale_tft Firmware
In the last iteration, it should just do this:
Connect to WiFI
Download an image from the web
Render it on the TFT display
The goal is to have a tiny "human-readable" code in cale.cpp main file and that the rest is encapsulated in classes.
This is merely an exercise but is the ground stone of the architecture base. Is my take to refactor a pure C example into a C++ class with methods. This example will remain and be transformed in the IDF version of cale_tft Firmware
In the last iteration, it should just do this:
The goal is to have a tiny "human-readable" code in cale.cpp main file and that the rest is encapsulated in classes.