Closed cs6413110 closed 9 months ago
"SPIKE: Change back to dot (dmg over time) -5 hp per sec If cooldown changed change it back to what it was before " -from the doc (basically revert what the bread did)
sure ig -10% move speed. slows but not enough for it to bother anyone.
EDIT - is bad idea ignore this comment
I could code that??? But isn't it overpowered enough?? Blocks are op too. Toolkitting absolutely dooms, and you want an item that gives the disadvantage of toolkit + the power of extra dmg
fien no slow.
so ye do exactly as stated prevoiusly with no slow effect
So just revert basically
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Remember when we nerfed it because it was killing people too fast? Well it has the same exact stats expect people can shoot it. Also stop throwing out numbers that aren't in the code??? Spike does .5 per update with 60 ups which is 30 dmg a second. Also there is a hitbox collision duplication bug where it can do 4x dmg but I haven't been able to fix yet. (Evan plz put as a issue).
I agree to can't be shot and destroyed but nothing else. 50 dmg a second is freaking pain.
spike is only good for spike block sorry bread but ur sharp bread crumbs only work with a block 50 per sec means 10 sec kill for one spike if we keep spike the same way then its a close range dynamite spike was a bad item idea we should replace it with like tire clamp that slows movement it would stop flatting and it would give me the trap Idea i wanted and it would make bradley made win win win (i win u win bread loses)also it gives bread the unique item idea and ig it could deal dmg if u move and u have to move to get it off or boost idk how it would work that will be a new doc ill start
Wait bruh this is over a month old
ye rip
Comment below your idea for what we should change spike to.