Closed 3foe closed 6 months ago
the other option is to rework medic here is my idea
needs to be team-related to keep the "medic" title but also not be weak for itself see here it is
F you and your teammates in a 4x4 circle get 50% lifesteal lasts for 10 secs has a 30 or 40-sec CD
passive heals 10% of what u hit
boost leaves a mark on who u boost on and u get 20% lifesteal
Bradley changed the code a few months ago. Broke medic. Evan and I will rebalance.
I will advocate for lifesteal once more all j ask is to really think about what is say and then I'll stop trying to advocate (only of you actually think about it) ever since warrior got removed there has been no skilled class (yes its not warrior it is boost) all of the classes rely on a item combo to work or to boost their power. Life steal simply releis on skill and skill alone no stupid insta or jo class insta or a fricking boost to deal damage. Life stealuses shotgun skill to exist it is a skilled class not a brain dead spam class.
If you say it's overpowered read this and shut up
With its fa ability you need to deal 1k damage to heal to full without taking dmg, let me ask you a question have u ever in a real fight dealt 1k dmg without taking damage
It's passive u need to deal 10k to heal to full
It's boost plus passive (which probably won't get added) you need to deal 5k or 6k. Long decimal to heal to full)
Beacuase of the f ability it can heal its allies however its not a omg if I miss this we lose, not it releys on "the skill of the teamates" and that would determine if they heal or not,
You also can totally miss a shotgun which makes it so you don't get healed, the healing is fully dependent on your personal skill, something most classes do not have. So after reading that the choice is obvious FIXXXXX!!!!!
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From: LostKing @.> Sent: Friday, April 26, 2024 1:31:03 PM To: cs6413110/Pixel-Tanks @.> Cc: 3foe @.>; Author @.> Subject: Re: [cs6413110/Pixel-Tanks] medic is weak[FEATURE] (Issue #508)
Reopened #508https://github.com/cs6413110/Pixel-Tanks/issues/508.
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So u didn't read paragraph one :/ medic is brain dead I want a class that will be op if ur good but weak of u siuck at the game, medic rn is oh I'm low let's go to a wall and full heal.
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From: LostKing @.> Sent: Saturday, April 27, 2024 10:57:06 AM To: cs6413110/Pixel-Tanks @.> Cc: 3foe @.>; Author @.> Subject: Re: [cs6413110/Pixel-Tanks] medic is weak[FEATURE] (Issue #508)
^^^ too unnecessary, literally medic wouldnt be so bad if the heal bullet hitbox was large enough to hit yourself
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ye its bc the missile is so small, and sometimes, the projectile is bigger than the explosive. but this is bc u were coding lag update so i had to code it. AARON FIX
You nerf the size. It was as big as megamissle before.
we need a rework medic is just op or up there is no real way to balance medic, we need life steal it is the definition of balanced not good if u suck but a viable option If u are good
No it's only ability is heal 200 dmg every 30 secs so it heals the same amount of dmg tacticle deals with the same CD if tacticle is "weak" medic is too exempt waeker because it has no passive, also the heal bullet has no combination. While tacticle is key bind to deal 400 dmg. A simple radius increase won't do it. The whole idea is crap it needs passive healing or a rework.
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From: LostKing @.> Sent: Sunday, April 28, 2024 4:26:20 PM To: cs6413110/Pixel-Tanks @.> Cc: 3foe @.>; Author @.> Subject: Re: [cs6413110/Pixel-Tanks] medic is weak[FEATURE] (Issue #508)
Guys, it would be fixed if we just increased the size. Fix please
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BTW coltin (3foenation) wants life steal and says "medic is crap it will be OK if the radius is the entire map"
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From: Matthew Godfrey @.> Sent: Sunday, April 28, 2024 4:49:42 PM To: cs6413110/Pixel-Tanks @.>; cs6413110/Pixel-Tanks @.> Cc: Author @.> Subject: Re: [cs6413110/Pixel-Tanks] medic is weak[FEATURE] (Issue #508)
No it's only ability is heal 200 dmg every 30 secs so it heals the same amount of dmg tacticle deals with the same CD if tacticle is "weak" medic is too exempt waeker because it has no passive, also the heal bullet has no combination. While tacticle is key bind to deal 400 dmg. A simple radius increase won't do it. The whole idea is crap it needs passive healing or a rework.
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From: LostKing @.> Sent: Sunday, April 28, 2024 4:26:20 PM To: cs6413110/Pixel-Tanks @.> Cc: 3foe @.>; Author @.> Subject: Re: [cs6413110/Pixel-Tanks] medic is weak[FEATURE] (Issue #508)
Guys, it would be fixed if we just increased the size. Fix please
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changing it back to previous medic that me and Aaron balanced, ur cring and flat spam is not applicable
nuh uh
new issue on this and also we don't want a flat's unbalanced opinion on it. everything u touch has to be rebalanced or fixed
Details
here is the stats rn
200 heal and 30 second CD
its F is fine we don't need anymore medic solos evan and Aaron have PTSD
it needs a passive the only thins I can think of are either OP or UP
1 medic heal boost?
2 medic healing items buff UP
3 heal aure when boosting?
4ife steal
5 passive steal
4 is my favorite comment what u guys want and we will add at the end of today if there is time