Open LostKing73 opened 1 month ago
sure ig
VOTE
Should some areas have a special effect? ie. caves has a "darkness" that is like black fog around the edges of the screen
π yes π nah
note: THIS WOULD MAKE THE AREAS EVEN MORE UNIQUE
image for example
VOTE
Fade in screen on arrival in, you spawn as dead, invisible, and frozen to the middle to the map with text on the top announcing
You have entered... The Surface
or whatever the area would be. pressing f would spawn u btw, and this also prevents spawning and instantly dying to airstrike or whatever.
π ya π nah
alr, @cs6413110 @BreadSpam @CelestialKnight7 this seems to be a well agreed upon thing, so I guess it stays. however, are all of the areas good? anyone have more suggestions? once we have all areas decided, I will start making block textures.
spaaaaaaaaace theme idk spaceship or maybe asteroid idk
ice theme
uhhhhhhhh portal labratory theme
uhhhhhhhhhhhhhhhhhhhhhhhhhhh wooden theme (idk think like the mansion interior from lethal comp)
out of spam bye
i thought of ice, but it wouldnt work without ice physics, it would be kinda weird
spaaaaaaaaace theme idk spaceship or maybe asteroid idk
nooo amog us
ice theme
doesnt rly work without ice physics
uhhhhhhhh portal labratory theme
doesn't rly work in 2d, but idk maybe it would
uhhhhhhhhhhhhhhhhhhhhhhhhhhh wooden theme (idk think like the mansion interior from lethal comp)
might be good actually
out of spam bye
don't need ice physics just make it look like ice barrier ice floor snow weak idk weaker ice strong idk strong ice (very much thought went into this trust) void more snow? idk #
each block could be ice but be colored similar to the respective block
void could be rly dark ice
@cs6413110 @CelestialKnight7 vote on this man
bruh factory is the basic map??? u have blocks that look like crates, and a metal floor.
ig, I mean in actual factory we could make the crates look more like crates.
bruh come up with new ones, the ones approved go at the top, u don't need to re-list them
yes we do bc this issue is spam
they are at the top, hush
i dont think tanks driving on thin wooden docks will turn out well
nah theyre fiiiine
WAAAIT. DOCKS MIGHT BE COOL ACTUALLY
if void is water
what would be strong and weak blocks
list of texture pack ideas
- factory (basic map)
- cave
- docks (evan's wood idea, but outdoors)
- tundra (add snow particles)
- plains
- Arizona (desert ez)
also, this isn't how u vote. don't vote on a list that doesn't make sense
and barrier could just be shallow water or beach
what would be strong and weak blocks
they would be brown but slightly colored to be white or grey or whatever
okay i like this
@BreadSpam dont edit the top comment dude
and barrier could just be shallow water or beach
I think a barrel would be better
Cave textures
Weak: Strong: Gold: Barrier: Void: Floor:
If you think any of these could be better, feel free to make your own! note: they will be voted on compared to the above blocks
and barrier could just be shallow water or beach
I think a barrel would be better
ok if not a barrel then what
watah.
How about no to zones?
How about no to zones?
severe lack of actual effort detected, just spam.
bruh this isnt something that needs a lot of effort anyways
this is just a textures thing that makes for more maps and not everything is SO BLAND
bruhhhhhh
707
lmaoooo
aaron said we aint doin so if yall wanna try to make this a thing u can but I'm eepy
k byeeee
oh i didnt close? thx
nah wait, bringing this bak cuz its actually good and the only negative is that it takes time
THIS HAS BEEN APPROVED BY EVAN AND BREAD NOW
THE BRANCHES OF GOVERNMENT
Ideas @LostKing73
Arts @BreadSpam
Approval @CelestialKnight7
Downvotes @cs6413110
uhm, @cs6413110 prly needs to code this tho, and @BreadSpam, you'll also be makin the maps
pee ice
all good, @CelestialKnight7 approve/deny
void barrier supposed to be snow, and then ice center floor
barrier cring and floor cring
bread, fix floor, its same as void
make floor lighter, void iceyer, and and barrier not snowy
rn no? its the same as barrier FIXXXXXXXXX
If you dont feel like reading,
More unique-ness to maps, since its the same like 4 blocks repeated, and this would solve for that without adding new blocks, just textures.
Overview
Adds several new "zones" to the game, for example, a cave zone, where blocks are rocks, a gem zone, where blocks are crystals, and so on. there could also be a special status for each area, for example, cave would have darkness, but this isn't needed, and probably would be too much effort. There would be at least 3 maps for each zone for variety
Zone examples
Cave
weak, strong, gold, and barrier block would become a grey-ish varient of their respective color, the void would be stone, but lighter than gem, and the floor would be stone too, but lighter than the void/stone walls
Crystal
idk who deleted this.. but it stays. weak, strong, gold, and barrier block would become crystal version (think drg amethyst) Void would be dark stone, darker than cave void, and the floor would be stone too, but lighter than the walls.
Battlegrounds
its the regular map, nothing changes
The Surface
weak, strong, gold, and barrier block become weathered, void becomes orangey rock, and floor is lighter orangey rock, similar to some helldivers planets image for example below. note for surface maps: its supposed to be more spread-out and open, less like the inside of a building
Ice Cavern
weak, strong, gold, and barrier blocks become ice with their color, void becomes dark ice, floor is reg ice.