Closed BreadSpam closed 8 months ago
Warrior change idea
Ability: gain shield, regen, speed, and dmg for a short time period (gapple from mc)
Passive: powerbullet becomes a melee attack (range is basically if u placed a block, but also works in directions other than 8. basically a set distance ahead of your tank, it explodes). this deals 100 dmg, but only has a 5 second cooldown, so INSTA
Disruptor tank (revived usb lol)
Passive: powerbullet becomes usb. when it attaches to an enemy, the enemy will get the weakened status, making them 25% weaker. if you hit a friend, they will gain 25% resistance. so basically it helps u take less dmg.
Ability: you hack every enemy around you, making their tanks do random things. this includes blindness, reverse movment, tp to a random near location, and etc.
this tonk disrupts the enemy team in multiple ways to help ur team win. (support class)
Trapper tank
Passive: when finishing a boost, places a mine that does 100 damage. this mine despawns after 15 seconds
Ability: TRAP ROULETTE >:D. hold f to scroll through different traps to insta ur friend EZ
Ricochet tank
Passive: your boost also gives you a special reflect, which will reverse the bullets movement, and lasts a bit longer than the boost.
Ability: Fires a bouncy bullet that will bounce around the screen. the bullet moves very fast (mega bullet speed) and will bounce off walls, dealing damage to anyone it hits (won't hurt blocks, just bounces). it also has only a 10 second cooldown. the only flaw is that it only does 75 damage.
this tonk will force ppl to move out of the ball's way and make them too scared to shoot with the reflects. (area control)
Shield Tank
Passive: when near any kind of tank, get a small hp regen. this works on enemies, friends, turrets, and etc, and it can stack, but each stack will give diminishing returns so not op. the regen is also tiny to begin with
Ability: summons a defense ring around the tank, which will block all enemy bullets, but let yours through. enemies can still enter the circle, and it can be broken after 1000 dmg is dealt. it lasts for 5 seconds and has a 30 second cooldown
this tonk stays near its team and tanks dmg for them (defense)
Speed tank, increases speed by 200% but nerfs dmg by 25%
I think we just need to rework the current classes instead of trying to replace them
yeah
I have rework ideas f o r every single class on my doc I'll send when I have my chrome book
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yeah
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alr
shut up falt ur ideas are worse than ur dad at tanks
Sorry did u hear something it sounded like a hypocrite
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shut up falt ur ideas are worse than ur dad at tanks
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Every comment in this thread got ratio-ed so closing...
we might be removing class or adding new ones so leave ideas here
also vote on ideas (dont vote ur own ideas orelse removed comment)
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