martindevans / Myre

An XNA game engine
http://martindevans.me/tags/#myre-ref
MIT License
12 stars 3 forks source link

Implement SpriteText2D Culling #7

Open martindevans opened 9 years ago

martindevans commented 9 years ago

At the moment SpriteText2D is always rendered, regardless of if it is in view or not. The IsInView(View view) method should be implemented to cull out things off screen.