martinhodler / unity-aseprite-importer

An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
GNU General Public License v3.0
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Project is incompatible with Unity Package Manager #20

Closed CeejayZSmith closed 4 years ago

CeejayZSmith commented 4 years ago

The project can not be imported using the unity package manager as there are no meta files.

Steps To Reproduce

  1. Add "io.tinu.asepriteimporter": "https://github.com/martinhodler/unity-aseprite-importer.git#master" to the dependecies in UNITY_PROJECT_FOLDER\Packages\manifest.json
  2. Open the Unity Project
  3. View the errors in the console
  4. View that the importer does not work because of the missing files.

Expected behavior No errors and the files should be visible under the Packages folder in the Unity project window.

Screenshots erroraseprite

Desktop (please complete the following information):

Additional context I propose the .meta files be generated and added to the git repo. This would also help with version control, if users do not use the package manager, and using this importer between projects (as the references could be different).

martinhodler commented 4 years ago

Good point. I will commit the meta files as soon as possible. Thanks for your work!

martinhodler commented 4 years ago

fixed with the commit b472e5bf9bc6ab93a96cf763551a7a9fee31e547