This will not include porting the Weltmeister level editor, as it is written in PHP and expects to be run under Apache or nginx. It should be fairly straightforward to simply access the level editor as normal and specify a different port for NodeJS to run for the actual game. Porting the game to NodeJS will be the tricky part.
This will not include porting the Weltmeister level editor, as it is written in PHP and expects to be run under Apache or nginx. It should be fairly straightforward to simply access the level editor as normal and specify a different port for NodeJS to run for the actual game. Porting the game to NodeJS will be the tricky part.