maruohon / autoverse

A Minecraft mod about simple automation
GNU General Public License v3.0
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Barrel bug #11

Open wormzjl opened 6 years ago

wormzjl commented 6 years ago

See https://youtu.be/xzkUaJJd-Pk Sometimes it works, sometimes it does not -.-

maruohon commented 6 years ago

Looks like the max tier and/or the max stack size doesn't always get synced to the client or something, and thus you get the glitchy client-side-only only-visual item movement... :thinking:

wormzjl commented 6 years ago

It's on single player with default config through, and I think tier 1 should hold 64 items?

Matti Ruohonen notifications@github.com 于 2018年8月27日周一 16:52写道:

Looks like the max tier and/or the max stack size doesn't always get synced to the client or something, and thus you get the glitchy client-side-only only-visual item movement... 🤔

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maruohon commented 6 years ago

It's 2 ^ tier items max, so tier 1 is max 1 item, tier 6 is max 64.

maruohon commented 6 years ago

Wait no that doesn't make sense. It must be 2 ^ (tier - 1), because I didn't want the "visual tier" what the player sees to start from 0.

wormzjl commented 6 years ago

Well, I've managed to get one stack into a tier 1 barrel more than once.

Matti Ruohonen notifications@github.com 于 2018年8月27日周一 17:00写道:

It's 2 ^ tier items max, so tier 1 is max 1 item, tier 6 is max 64.

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maruohon commented 6 years ago

But does it actually stay there? In your video clip it always reverted after you re-opened the GUI, meaning that it was just a client-side glitch.

wormzjl commented 6 years ago

Yep it does...

Matti Ruohonen notifications@github.com 于 2018年8月27日周一 17:04写道:

But does it actually stay there? In your video clip it always reverted after you re-opened the GUI, meaning that it was just a client-side glitch.

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maruohon commented 6 years ago

I just can't get anything glitchy like this to happen in my test world. Can you try it without NEI or any other client-side (or even server-side) mods that might mess with item movements or slot clicking?