Closed Andrews54757 closed 4 years ago
This is more of a quick hotfix than a carefully planned one. It will probably be better to implement it a bit differently than I have done.
It works for now though, so I will keep my fork up in case anyone else has the same problem.
It has been a while now, but I realized that I didn't mention that if willing to use my implementation, I am 100% fine with that and would welcome such a development.
Tested in 1.15.2, and both masscrafting and crafteverything worked without fail.