The custom fog color doesn't use the celestial angle like it's supposed to. This results in the night sky having fog color that never changes from it's day color. The fog color should darken with the night like it does in vanilla. To do otherwise looks really bad and unnatural. If a constant sky/fog color is desired it is recommended to make a world with no day cycle.
Removed fogBlend as it isn't necessary since one can simply not override fog if the default slightly bluish tinted fog is desired. This allows the fog color to be the value that is expected. fogBlend also adds a complication since users will not even see the difference anyway.
The custom fog color doesn't use the celestial angle like it's supposed to. This results in the night sky having fog color that never changes from it's day color. The fog color should darken with the night like it does in vanilla. To do otherwise looks really bad and unnatural. If a constant sky/fog color is desired it is recommended to make a world with no day cycle.
Removed fogBlend as it isn't necessary since one can simply not override fog if the default slightly bluish tinted fog is desired. This allows the fog color to be the value that is expected. fogBlend also adds a complication since users will not even see the difference anyway.